The following is an explanation of the operations that span each screen, as well as supplementary information for sections that may be a little difficult to understand.
If you want to use ratings, you need to enter the match results. This section explains how to input the results.
This is an explanation of the rates displayed in the `Match` screen.
By setting the player's participation status in the draw, you can control the winners according to the situation. This is less complicated than manually changing the status after the draw, and makes it easier to level the playing field.
Status | Continuation between rounds | Counting to the number of times the draw was missed |
---|---|---|
Continue | It counts when the draw results break. | |
Continue | It counts, but it's not usually a break. | |
Does not continue | It counts. It is always a break. | |
Continue | It counts. It is always a break. | |
Continue | Does not count. |
The following is an explanation of the algorithm used to determine the combinations. This is a mechanical process, so please change the combinations as needed on the match table screen.
Data transfer procedure
If the history saved under 'Local Save' is also taken over
Explanation of how to divide players into two groups to play doubles against each other.
Restrictions that arise when using FireOS(Amazon) or iOS(Apple) other than Android OS.